It is no secret that the gaming iPhone app store success was the main key. You know, I know, and it seems that all the participants is also of the opinion that this is the solution. And even then, their work that they do not know it. Since the construction of facilities to compete with the iPhone, it's just that the iPhone gaming point of view can not be regarded as a candle in the operating system and applications for storage.
Casual Connect conference in Seattle today number around there, as well as a big game, that the iPhone is now talking about was the shot. The app store apps around 70,000, about 20% of the plays. Yes, it is 10000 and the game ranges from 15,000 Apps, iPhone self-funding. From this perspective, the total apps that all the major competitors in the app store (android market stock OVI Nokia, Palm app to catalog BlackBerry app in the world) from - United is more than is admitted.
Of course, all the shops are small compared with the app store, but it is the fact that no one is really the iPhone as gaming platform reveals the catch. At least, that Palm has already taken the beginning of his life, and it is now trying to hire engineers, that the game and started trying to change. But how to get well, which is OS HTML, CSS and JavaScript as the web-based technology webOS is no shortage of topics, graphics - to cope with intense gaming, iPhone may well be, he said.
And competitors, the problem: iPhone and the game is even better.
App Store outside the I-control_41If that in recent months have noticed a trend that certainly every week, now it is really, really good games business for at least a handful. That I am, as I grew up, or that I have a lot of time to play is found to be patient. IPhone, but at least once a week now to check the hot new games to download and I do. They are excellent, but $ 50 or $ 60 is not a game as a gift.
Some, Flight Control as simple and addictive. Rolando 2 in any other way, as you all more opportunities to iPhone accelerometer and touch the right to use. I have several versions of the console with a rival entertainment, Peggle than Tiger Woods. Some of the old NES days to get a feeling of sadness (better graphics), the castle, which is a charm. Can I go - Jurrasica revenge on the world StoneLoops 2 Moon Lights Tuck Tuck - all are great games. It is only a couple of weeks, and I do not play.
And now that iPhone 3GS begins, it is even more impressive gaming hardware can handle it. However, Apple's competitors dethrone the iPhone to call for the construction of busy trying to take Apple's device, which is still running around them, is not approved, the Sony PSP and Nintendo DS hardware to do, is done.
Of course, that success requires that the developers of games for the iPhone that much money moonlights_iphone_ipod_touch_previewAnd doing a lot of this forum. SGN top Shervin Pishevar the game to set up 40,000 daily 25,000 monitor. If you play $ 9.99, to $ 250,000 to $ 400,000 on a daily basis (for the Apple 30% discount), just a game for the VC as Jeff points out there.
Well, not all developers will make such a success. But in part by the fact that so many of them are playing today because the issue. And the fact that the iPhone gaming platform in the big fella to do, EA was happy.
"Every day, Apple is a comprehensive and detailed the difference between" co-Finnish Blake Krikorian webbing media today speaks of the fact that the iPhone's competitors, said Bloomberg. When he went out, bought the former Palm, but returned three days after the iPhone, because there can not live without Tiger Woods is on. I understand completely. And now, why the iPhone does not compete.